jmoneky threading
Thread thread = new Thread(new Runnable() { // <- Never override classes if it is not required.
public void run(){ GameLevel appLevel = new GameLevel(levelName,id,x,y,z); appLevel.setEnabled(true); app.enqueue(new Runnable() { public void run() { app.getStateManager().attach(appLevel); app.getGuiNode().detachChild(pic); } }); } });
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